As any significant honors show approaches, one notices an outcry for the addition additional classifications to acknowledge underappreciated efforts and fill the hearts of enthusiasts who have specialized interests.
A fellow writer made the case advocating for terror-themed awards. It would be amazing. The same goes for board games, this being a dedicated supporter's campaign. However, I must insist if I try to elbow in front because like all dedicated enthusiasts, there's a strong justification for why my demand stands as crucial above others. Here's the proposal: There should be a category for puzzle games.
Organizing Gaming Categories
Categorizing art by genre isn't exact; it’s very subjective, and typically start arguments resulting in unclear classifications. There’s a reason movie academies don’t do it. Yet it remains an unavoidable compromise within the realm of interactive entertainment, showing incredible range it's challenging to consider them as a single art form.
To recognize the complete range of achievement in video games to be recognized, while allowing diverse titles to have a chance for representation, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events presently include genre categories for Action, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these classifications effectively encompass numerous genres, making space possible for numerous titles.
Not so for puzzle games. No suitable classification appears for their placement. Consider three of outstanding current releases, all very different: the architectural riddles from a specific release, fast-paced pattern recognition in a different title, thought-provoking social scenarios in another game. Where could they possibly go within current classifications? Unfortunately, nowhere.
Acknowledgment Issues
Numerous examples exist of brilliant puzzle games published annually that have no home at major award shows, unless they happen to qualify for categories like Mobile Game, Virtual reality experiences, or the intensely contested Indie races.
- An iconic brain-teaser got overlooked for anything in 2014
- A different innovative game received no nominations during that ceremony
- Popular arranging title got ignored that year
- Just some logic titles barely qualified for independent or mobile categories
Importance of Logic Titles
Frequently they represent modest productions, yet the craft in brain-teasers holds tremendous importance. Well-known matching games rank among most popular titles in the world continuing this trend for an extended period.
The famous puzzle experience competes with popular creative games for the title of best-selling game of all time; it also contends for top gaming experience. Brain-teasers form essential building blocks to the art of video games, and they are in conversation with diverse game types.
The Solution and Justification
Brain-teasers wouldn't encounter this problem. One could readily select multiple candidates interesting, varied, worthy titles annually without trouble — or rather, with difficulty, because you’d have to leave many worthy titles.
Restating the point, these include experiences that otherwise have no home at major gaming awards. Puzzle game makers are working at the hard edge of video game design, developing some of the purest expressions within interactive entertainment. Similar to movie stunt professionals, they deserve recognition. Don't make them wait 35 years.